Thursday, 31 March 2016

DARK SOULS III HYPE: 7 SPELLS

Spells, as Remembered by Mr. Man Pants.

It's not going to be a Medieval RPG game without both Swords AND Sorcery, so spells are pretty much here to stay. Hopefully we don't have the same initial issues with a few problem spells as we did during the early launch of Dark Souls II. Although there's been plenty of issues surrounding spells, they absolutely were a fad that died with age. Melee weapons are simply more useful, and harder to counter than anything else in the game.

Spells are absolutely making a return in Dark Souls III, and not unlike the way we remembered them from Dark Souls II, Sorceries, Miracles and Pyromancies alike. The only exception is that hexes are no longer a category of spell, but a sub-class of miracles. There's definitely going to be some new spells, but people are far from having found all of them. None will be listed here. The only thing we can hope for is that none of them do absurd damage, because god help us if there's any more insta-poison or one-shot spell gimmicks.

Keep in touch, because very soon, you'll be getting a post about Invasions & Invaders; so keep posted and make sure to follow @SoulsHype on Twitter for updates on more advice to consider bringing to Dark Souls III.

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